Hacker Evolution
Hacker Evolution and its sequel, Hacker Evolution: Untold, are hacking games by exosyphen studios. They are a Spiritual Successor to Uplink except with less of a Wide Open Sandbox and more of a tighter focus on storytelling. The second game is notable for having customizable map pictures for each mission, so that the game can simulate hacking individual devices in a single building and what not.
A third, RTS-esque game, Hacker Evolution: Duality was released.
The following tropes are common to many or all entries in the Hacker Evolution franchise.
For tropes specific to individual installments, visit their respective work pages.
For tropes specific to individual installments, visit their respective work pages.
- A.I. Is a Crapshoot: The main plot of both games
- Disproportionate Retribution: In Hacker Evolution: Untold, John kills Brian's family just because of a bit of hacking!
- Fighting a Shadow: John Davis in the first game is actually a decoy for Xenti's AI
- Gone Horribly Right: In Hacker Evolution: Untold, Xenti's AI was originally supposed to be an automatic marketing tool. It starts killing people who are resistant to marketing
- It's Personal: John in the second game
- Kick the Dog: John in the second game
- The Singularity: The plot of the second game.
- Temporal Paradox: The first game involves informational time travel. The player character, Brian, is supporting Xenti's AI from the future, basically fighting himself.
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