< Grand Chase

Grand Chase/YMMV


  • Broken Base: PVP steps into the realm of Serious Business from time to time, to the point where the fan base can get really worked up over it.
    • In Season 2, you have no more single-player quests by level 46; Season 3 has it at level 61. This means you either grind in dungeons or in PVP.
  • Complacent Gaming Syndrome: Lire players have made the Gorge of Oath their official home in PVP, along with anyone else needing wins.
  • Demonic Spiders: EVERY MONSTER in the Altar of Balance (before Season 3).
  • Excuse Plot: Seems that way now. But in Season 1...
    • Silver Island, which is a continent full of low-level dungeon, is another story arc leading to Dio while the quest for KazeAze happens to be the main arc.
    • In Season 4, the whole plot is retconned to make the new characters fit the plot and to fit the "Linear dungeon" revamp. Now, the Grand Chase went to the Silver Island first before ending up in the Sea of Partusay, meeting Jin along the way.
    • However it seems that the plot jumped the shark as soon as Dio was introduced as a character from another dimension.
  • Fan Dumb: The community will make you wonder why you even bother to play the game.
    • Seriously, the same community forced Level Up! Games to remove Christmas Babel Map on the Brazilian version of Grand Chase!
  • Game Breaker: The Skill Trees turn lower-tier jobs into people of mass destruction. This make people even wonder why you should do the other jobs quests.
    • It's still worthwhile to advance your job, because the Skill Trees often have passive boosts that apply to these jobs, too. Also, it's not unreasonable to assume that the second jobs onward will have Skill Trees. And in Season 4, advancing to higher jobs gives you a fixed stat bonus.
    • Grabbing.
    • MP-recovery equipment in PVP (though this has been nerfed when Season 4 rolled around).
    • Critical Chance equipment and cards. Double Damage is great in PVP, but when you realize that grabs can take out well over 1/3rd of your HP normally, and some people have up to about 50% critical, it gets game breaking. Then there's the more powerful 1 MP skills, such as Arme's Level 2 Stone Curse - which WILL kill you in one critical hit.
    • Dio at the time of his release was a walking Game Breaker - while he did take a massive nerf, he is still absurdly versatile and powerful.
  • Goddamned Harpies and Goddamned Gargoyles
  • Good Bad Bug: The "ottoshot", before they fixed it.
    • Stepping as well.
    • The Heroic Dungeon bugs, too.
  • Internet Backdraft: the whole "Abyss Knight" before "Battle Mage" scheduling.
    • It was so bad that people were getting banned from the forums for raging.
  • Just Here for Godzilla: PVP mostly.
    • Amy's buffs to her Metal Idol dance is worth her entire Skill Tree - as usual.
  • Macekre: In a ways, people do NOT like Ntreev for their obvious cash ploys and other "crimes" made into their version of the game such as Class Nerfs for the prospect of PVP having less complaints.
    • Ergo Level-Up Games Philippines and gacha.
  • Memetic Badass: Treant is unbeatable!
  • Most Annoying Sound: "The Holy Light will lead us!"
    • Amy's continuous "IT HURTS" whining whenever in Fatal status also qualifies.
    • Jin's heavy breathing whenever in Fatal status.
  • Narm: Most of Ronan's lines. "It's my victory!" is a particularly Narm-ful one. (He says it differently for his Magic Knight and Aegis Knight jobs, but both are equally as Narm-ful.)
    • Some of Lire's lines can also qualify. "Oh, no... I won!"
  • Narm Charm: The reason Ronan is particularly popular with the fanbase.
  • Pandering to the Base: PVP is overpromoted due to the fact that no one in the community really cares that much about dungeons.
    • Ronan came before Lass and Ryan due to people whining about having to play as a girl.
  • That One Boss: The game starts off easy, but then smacks you with quite a few of these. Each fully completed continent has at least one, besides Bermesiah: Ellia has the Giant Stone Golem, Silver Land has King Guang / Ness and Victor, and Xenia has Yamini / Juriore and Thanatos. Archaemedia and Alcubra/Atum haven't got their hard bosses... yet.
    • That One Miniboss: Vanessa and Ashtaroth are usually considered to be much harder than their end-of-level bosses Zen/Samsara and Bultaros/Mynos, respectively. To wit: Vanessa can corner-lock you with consecutive Spinning Phantom attacks when in Wolf form.
    • Iblis of the Temple of Domination is also a mind-numbingly hard miniboss in Champion Mode.
  • That One Level: The Altar of Balance in Season 2; the Castle of Domination in Season 3.
    • The Castle of Domination puts the Altar of Balance to shame, and is practically Nintendo Hard on Champion Mode.
    • Heroic Dungeons also qualify, unless you know the way around them.
    • The Temple of Cuatal / Origins also qualifies if you go through it using a solo Lire. Nearly all of the enemies there (including Vanessa and Samsara / Zen) have Arrow Defense.
    • And now there's The Shrine of Ruin, which despite its level requirement (40 and up) makes the Altar of Balance look like a walk in the park by comparison.
      • Hell's Furnace (despite the lower level requirement) can contend with The Shrine of Ruin in sheer difficulty if you come unprepared.
  • They Changed It, Now It Sucks: The supposed "Ottofix" by Ntreev.
  • Viewer Gender Confusion: Equip the Valkyrie, Highlander and/or Mohican sets on a male character (notably Ronan) and watch this happen.
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