< Extreme-G

Extreme-G/YMMV


  • Crowning Music of Awesome: The music in the original was the reason it sticks in everyones mind, even those most forget the game's title.
  • Game Breaker: Unlockables Roach and Neon in the first game.
  • Scrappy Weapon: The mortar cannons are difficult to hit things with, but annoyingly common.
  • Sequelitis: The second game was a decent game in its own right, but is widely regarded as a step down from the (admittedly outstanding) original. For starters, mediocre D&B vs. epic techno.
  • That One Level: Caves 3 in the original. Easy to fall off of at any speed over a hasty crawl due to the near-complete lack of rails in many sections on a marathon race. The only merciful details are that if you've raced well enough up to this point on most difficulties, you can get last and still continue, and it's so hard even the AI falls off regularly.
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