Cute Knight Kingdom
Is destiny what you find, or what finds you?
Travel the kingdom to meet new friends, find treasure, and encounter monsters! Choose your outfit, jobs, and classes to raise the skills that you need for success.
You could become a hero, find true love, discover the truth of your origins... or embrace villainy as an evil warlord. Dozens of endings depend on your choices. It's all up to you!
Cute Knight Kingdom a life/dating game from Hanako Games, with a charming take on traditional fantasy games. Sequel of Cute Knight.
Tropes used in Cute Knight Kingdom include:
- Awesome but Impractical: Magic swords. If you have enough magical ability to make proper use of one, then you're probably better off using a wand instead.
- Bittersweet Ending: Several of the endings contain at least some measure of a despairing feeling that things could have turned out better.
- But Thou Must!: Prior to the fight against the spider, you are given the choice of running away. If you try to do this, you fail, resulting in the fight proceeding as though you had chosen 'fight'.
- Cool Sword: Any of the magic swords you can craft.
- Death Is a Slap on The Wrist: If you lose a battle, you get teleported back to your home town. Except if you lose to the Demon Spider. Somewhat lampshaded in that the character starts to wonder why this happens and what it means...
- Does Not Like Men: Oh, Helena!
- Elemental Powers: Spells, wands and magic swords rely on the various magical elements, in various combinations, to do things.
- Playing with Fire: Fire.
- Making a Splash/An Ice Person: Both fall under Water.
- Dishing Out Dirt: Earth.
- Shock and Awe/Blow You Away: Air.
- Green Thumb: Nature.
- Light'Em Up: Light.
- Casting a Shadow: Darkness.
- Holy Hand Grenade: Holy. (There is no corresponding "unholy," at least not that you can use.)
- Heart Beat-Down: The Emotion element in its purest form, though other emotions (such as fear and sorrow) are included in other symbols.
- Magma Man: Lava symbol, which combines Earth and Fire.
- Everything's Better with Princesses: With some endings.
- Gay Option: The Player Character is female, and one of the characters with whom she can pursue a romance is the huntress Helena. The Prime Minister ending also hints at a romance between the PC and Princess Alana.
- Giant Spider: The final boss for the Adventurer ending. To reach it, You Have to Burn the Web.
- Gotta Catch Em All: There are 25 magic symbols concealed throughout the land. (You have to learn them all if you want to unlock the Mystic ending.)
- Half-Identical Twins: Prince Alaric and Princess Alana. They're so identical that for a long time, they get away with pretending to be a single individual called Al. The observant player, however, will note that their eyes are different colors.
- Happily Adopted: The Player Character, by a kindly old couple whom she loves very much.
- Happily Married: The player character's adoptive parents; also the baker Michanda and the tailor Sekh.
- Impossibly Cool Clothes: Two Words - Armoured Corset.
- Item Crafting: You want the best gear? Get ready to grind for the skills you need to make it.
- It Seemed Like a Good Idea At the Time: If you work for Liling the merchant long enough to get her to talk about how she got into sales, she invokes this trope word for word.
- Jerkass: Gordy (at first)
- Mad Scientist: The inventor in the volcano.
- Magic A Is Magic A, due to the spell system relying on hunting for spell symbols.
- Of Corsets Sexy: Corseted Dress and Armored Corset.
- Of Corset Hurts: Wearing a corset decreases your stamina, and usually your mobility (as represented by Luck).
- Punny Name: Cole the blacksmith, Donald (as in "ol' Mac") the farmer. Really?
- Rags to Royalty: Three of the game's possible romantic pairings have the player character ending up as a princess or a queen via marriage.
- Science Fantasy: The PC is actually an alien princess.
- Sidequest: There are a handful of these, such as the one to recover the baker's stolen recipe cards.
- Spiritual Successor: to Princess Maker. But Cute Knight is by an entirely different creative team.
- Star-Crossed Lovers: One of the optional side quests involves reuniting the director of the capital city's cultural center and his estranged ex-boyfriend.
- Unlucky Childhood Friend: The player character, for her longtime crush Cal. One of the possible endings (not available in all versions of the game) has the PC kiss a drunken Cal and cause his engagement to break up.
- Unscaled Merfolk: The Eel Prince.
- Wonder Child: The PC.
- You Gotta Have Blue Hair
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