< Croc
Croc/YMMV
Tropes spanning the series:
- Ear Worm: Pick ANY song from the games. You can (and will) get said song stuck in your head.
- Crowning Music of Awesome: However, there are some you'll want to get stuck in your head.
- Too Good to Last
Tropes of Croc: Legend of the Gobbos:
- Breather Level: Level 4-2 "Hassle In The Castle" is considerably easier than the rest of the areas in the level.
- Demonic Spiders: Whilst not spiders, Dantini Devils and Casters are literally and figuratively this trope. They are big, and shoot at you.
- Scrappy Level: Ghost-bonuses, the levels where you need to jump onto tiles to kill sheep/ghosts/whatever, and, oh god, the swimming levels.
- Level 4-3, which consists almost entirely of a marathon of mini-games. If you're trying to go for all the Gobbos, and you mess up a single game, you MUST start all over.
- So Okay, It's Average: The game is considered a decent but flawed platformer due to its control and camera issues, bland presentation, and sporadic difficulty.
- That One Boss: Neptuna. A boss fight that takes place entirely underwater, AND he has the ability to shoot beams at you like the Dantini Devils.
- That One Level:
- Ghost-bonuses, the levels where you need to jump onto tiles to kill sheep/ghosts/whatever, and, oh God, the swimming levels.
- Level 4-3, which consists almost entirely of a marathon of mini-games. If you're trying to go for all the Gobbos, and you mess up a single game, you MUST start all over.
- Most of the level 4 areas qualify with "The Tower Of Power", "Ballistic Meg's Fairway", "Swipe Swiftly's Wild Ride" and especially the last level before the final boss "Panic At Platform Pete's Lair".
Tropes of Croc 2:
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