Clockworks Area

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    When a character enters a factory or, more often, a Clock Tower, it usually results in the character riding on the moving gears and other machines to get through it.

    May overlap with Clock Punk and Eternal Engine. May also be related to No OSHA Compliance if it involves workers riding around on the gears.

    Examples of this trope

    Anime and Manga

    • In The Castle of Cagliostro, The Count and his men pursue Lupin, up the castle's clock tower, as he attempts to escape with Clarisse.

    Film

    Literature

    • In Witches Abroad, Nanny Ogg and the dwarf romeo Casanunder sabotage the clock tower to prevent "Cinderella" hearing the chimes of midnight. There is also the cat Greebo's memory of chasing a mouse into a working windmill and realising he is in a place of danger where one paw put in the wrong place will drag him to doom among all the turning gears and grinding wheels.

    Tabletop Games

    • Dungeons & Dragons has the Clockwork Nirvana of Mechanus, where everything is on an orderly array of gears. Here the gears are representing the efficiency and rigidness of law. And apparently its over-complicated nature, since the gears extend in all directions, infinitely or nearly so, and range from portable to large-continent-sized. Some of those latter host the whole divine realms that don't need to be concerned with this gear thing.

    Video Games

    Western Animation

    • One episode of The Batman had Batman fighting Catwoman and Ragdoll in the gears of a giant clocktower.
    • The climax of "The Dog and Piggy Show" in Jackie Chan Adventures features Jackie, Jade, Uncle, and Hak Foo climbing the gears in a clocktower to get the Pig Talisman.
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