Aqua Rhapsody

"Aqua Rhapsody! Defend at all costs!"
Opening speech.

Indie Flash game currently[when?] being developed by Datacomb (read: 16 year old kid with Flash MX). Noted for its unique clay-based graphics and mild snarkiness towards "normal" indie games.

A castle where a kingdom resides has fallen into the ocean, and you're tasked with defending the castle from enemy forces as it rises back from the water. Oh, and when ONE enemy touches the castle, it's game over.

Tropes used in Aqua Rhapsody include:
  • Floating Continent, In this case, it's fallen into the ocean.
  • Indie Game
  • Non-Indicative Name, Besides the word "Aqua".
  • Reference Overdosed, The developer notes that a lot of small things are "shoutouts" to video game, anime, etc. These are as obscure as the level transitions that fade out in a similar manner to Space Harrier.
  • Stop Motion, The company intro is done in this style, to signify the game's art style.
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