The Thieves of Fortress Badabaskor

The Thieves of Fortress Badabaskor is an adventure for fantasy role-playing games published by Judges Guild in 1978.

The Thieves of Fortress Badabaskor
AuthorsMarc Summerlott, Bob Bledsaw, Mike Petrowsky, Craig Fogel, Bill Owen, and Tony Floren
First published1978

Contents

The Thieves of Fortress Badabaskor is a scenario set in the five-level dungeon lair of a band of brigands. The upper levels of the dungeon are for low-level characters, but the deeper levels are more difficult. It includes a description of a new evil deity.[1]

Publication history

The Thieves of Fortress Badabaskor was written by Marc Summerlott, Bob Bledsaw, Mike Petrowsky, Craig Fogel, Bill Owen, and Tony Floren, and was published by Judges Guild in 1978 as a 32-page book.[1]

A listing of cumulative sales from 1981 shows that The Thieves of Fortress Badabaskor sold over 15,000 units.[2]:200

Reception

Don Turnbull reviewed The Thieves of Fortress Badabaskor for White Dwarf #7.[3] Turnbull commented: "This is an excellent package, and particularly inexpensive – buy it without further delay!"[3]

gollark: Technically, the Queen has many powers. In practice she can't use them, but...
gollark: No.
gollark: Narrator: *They did not get Brexit done.*
gollark: Real programmers use solid state horses.
gollark: Real programmers generate and kill horses as required.

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 147. ISBN 0-87975-653-5.
  2. Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN 978-1-61317-075-5.
  3. Turnbull, Don (June–July 1978). "Open Box". White Dwarf. Games Workshop (7): 16.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.