Shrek: Ogres & Dronkeys

Shrek: Ogres & Dronkeys is a virtual life Nintendo DS video game developed by WayForward Technologies and published by Activision on November 5, 2007.

Shrek: Ogres & Dronkeys
Developer(s)WayForward Technologies
Publisher(s)Activision
Director(s)Adam Tierney
Producer(s)Jeff Pomegranate
Designer(s)Adam Tierney
Lee McDole
Jonathan Rucker
John Eric Hart
Programmer(s)Lee McDole
Artist(s)Jason Hitchens
Writer(s)Adam Foshko
Composer(s)Jake Kaufman
SeriesShrek
Platform(s)Nintendo DS
Release
  • NA: November 5, 2007
Mode(s)Single player

Gameplay

Players train, play and explore with characters and environments from the Shrek series.

Critical reception

The game has a Metacritic rating of 54% based on 4 critic reviews.[1]

Game Chronicles said "Shrek: Ogres and Dronkeys is not necessarily a terrible game, it is more that it just does nothing to stand out from the crowd of pet simulators that are already saturating the market."[2] Gamezone said "Once all the items are round, there isn’t any point to replay the levels. Parents may want to pass on this one."[3] PocketGamerUK said "While it doesn't quite measure up to the best of the virtual pet breed, Shrek: Ogres and Dronkeys is an almost satisfying game that younger Shrek fans will enjoy."[4] CheatCodeCentral said "While it does have a few redeeming qualities, Shrek: Ogres and Dronkeys is brought down by its unimaginative and poorly executed gameplay mechanic. There's no real plot either, which is a shame."[5] IGN gave it a rating of 7.0 out of 10.[6]

gollark: Why don't YOU do so and retrieve my corpse?
gollark: That would be a clever thing to do if I wanted to go 5000 blocks oversea again.
gollark: The changelog implies that it "deals hundreds of damage points".
gollark: It now has my main thing kit *and* my backup thing kit.
gollark: Hopefully someone will join who can deal with it better than me.

References

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