Daisuke Aono
Daisuke Aono (青野 大介, Aono Daisuke, born September 19, 1979) is a former Japanese football player.
Personal information | |||
---|---|---|---|
Full name | Daisuke Aono | ||
Date of birth | September 19, 1979 | ||
Place of birth | Saijo, Ehime, Japan | ||
Height | 1.75 m (5 ft 9 in) | ||
Playing position(s) | Midfielder | ||
Youth career | |||
1995–1997 | Ehime FC | ||
1998–2001 | Kwansei Gakuin University | ||
Senior career* | |||
Years | Team | Apps | (Gls) |
2002–2003 | Gamba Osaka | 0 | (0) |
2004 | Vissel Kobe | 0 | (0) |
2005–2006 | Albirex Niigata | 16 | (0) |
2007–2009 | Ehime FC | 70 | (6) |
Total | 86 | (6) | |
* Senior club appearances and goals counted for the domestic league only |
Playing career
Aono was born in Saijo on September 19, 1979. After graduating from Kwansei Gakuin University, he joined J1 League club Gamba Osaka in 2002. However he could not play at all in the match in 2 seasons. Although he moved to Vissel Kobe in 2004, he could not play at all in the match. In 2005, he moved to Albirex Niigata. He played many matches in 2005. However he could hardly play in the match in 2006. In 2007, he moved to J2 League club Ehime FC which club he played for the youth team. He played many matches in 3 seasons. He retired end of 2009 season.
Club statistics
Club performance | League | Cup | League Cup | Total | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Season | Club | League | Apps | Goals | Apps | Goals | Apps | Goals | Apps | Goals |
Japan | League | Emperor's Cup | J.League Cup | Total | ||||||
2002 | Gamba Osaka | J1 League | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 |
2003 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
2004 | Vissel Kobe | J1 League | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
2005 | Albirex Niigata | J1 League | 16 | 0 | 0 | 0 | 0 | 0 | 16 | 0 |
2006 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | ||
2007 | Ehime FC | J2 League | 24 | 2 | 4 | 0 | - | 28 | 2 | |
2008 | 26 | 3 | 2 | 0 | - | 28 | 3 | |||
2009 | 20 | 1 | 1 | 0 | - | 21 | 1 | |||
Total | 86 | 6 | 8 | 0 | 1 | 0 | 95 | 6 |
gollark: I don't THINK so.
gollark: PETA will destroy you.
gollark: At least it has generics.
gollark: Oh, and it's not a special case as much as just annoying, but it's a compile error to not use a variable or import. Which I would find reasonable as a linter rule, but it makes quickly editing and testing bits of code more annoying.
gollark: As well as having special casing for stuff, it often is just pointlessly hostile to abstracting anything:- lol no generics- you literally cannot define a well-typed `min`/`max` function (like Lua has). Unless you do something weird like... implement an interface for that on all the builtin number types, and I don't know if it would let you do that.- no map/filter/reduce stuff- `if err != nil { return err }`- the recommended way to map over an array in parallel, if I remember right, is to run a goroutine for every element which does whatever task you want then adds the result to a shared "output" array, and use a WaitGroup thingy to wait for all the goroutines. This is a lot of boilerplate.
References
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