Charles Ryan (game designer)

Charles M. Ryan is a game designer who has worked primarily on role-playing games.

Charles Ryan
NationalityAmerican
OccupationGame designer

Career

Charles Ryan's Chameleon Eclectic had been publishing games such as Millenium's End (1992) and Psychosis (1994) in the college town of Blacksburg, Virginia.[1]:325 Ryan was a later hire at Last Unicorn Games, and was the only employee to relocate to Seattle when Bill Slavicsek opted to close down the L.A. office of Last Unicorn in response to a directive from Hasbro that Wizards of the Coast cut 10% of their staff in December 2000.[1]:317 In 2011, Cubicle 7 expanded its staff with industry insiders like Ryan, Gareth Ryder-Hanrahan, Walt Ciechanowski, and Neil Ford.[1]:432

His D&D editing and design work includes the 3.5 revisions of the Player's Handbook, Monster Manual, and Dungeon Master's Guide (2003), the Miniatures Handbook (2003), the Dragonlance Campaign Setting book (2003), Draconomicon (2003), Unearthed Arcana (2004), and Monster Manual III (2010).

gollark: It's a kernel module, I assume it does normal kernel module things for adding devices.
gollark: Yes, it is a kernel module which provides a pi device file.
gollark: Which should really be Unicode aware and support /dev/π.
gollark: It would be about as useful as that /dev/pi module.
gollark: Idea: kernel space yes module for improved performance.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
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