Zombie Massacre (video game)
Zombie Massacre is a 1998 video game for the Amiga computer. It was a clone of the immensely popular first person shooter Doom on the Amiga.
Developer(s) | Alpha Software |
---|---|
Publisher(s) | Epic Marketing |
Composer(s) | William Morton |
Platform(s) | Amiga |
Release | 1997 |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
Production
Zombie Massacre's authors were proprietor of Alpha Software, Gareth Murfin, Dave Boaz‚ Dave Newton (coder)‚ Frank Wille with graphics by James Caygill‚ Jason Jordache‚ Liam Weford, Slawomir Stascheck and music by William Morton (musician).[1] The game was one of two games produced by Alpha Software for the Amiga, the other being Gloom 3, at a time when the machine was being squeezed out of the market. The game was developed using the Gloom engine, but is not to be mistaken for Gloom 4.[2]
gollark: But it has 10^11 pins (nanoscale) and is in stock.
gollark: They're far superior to whatever bad MCU you were buying.
gollark: Observe.
gollark: GTech™ devices are always in stock.
gollark: It is, yes.
References
- ClassicAmiga.com - Zombie Massacre - http://www.classicamiga.com/content/view/147/96/
- GameJournos. "Zombie Massacre: The Movie Based on a Game You've Never Heard Of". Retrieved September 6, 2011.
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