Zellik–Galmaarden
Zellik–Galmaarden is a European single day cycle race held in the Belgian region of Flanders. As of 2011, the race is organized as a 1.2 event on the UCI Europe Tour.
Race details | |
---|---|
Date | Mid April |
Region | Flanders, Belgium |
English name | Zellik–Galmaarden |
Local name(s) | Zellik-Galmaarden (in Dutch) |
Discipline | Road |
Competition | UCI Europe Tour |
Type | One-day race |
History | |
First edition | 1983 |
Editions | 30 (as of 2012) |
First winner | |
Most recent |
Winners
Year | Country | Rider | Team |
---|---|---|---|
1983 | Frank Verleyen | ||
1984 | Stefan Aerts | ||
1985 | Rudy Brusselmans | ||
1986 | Rudy van der Haegen | ||
1987 | Jean-Pierre Valepijn | ||
1988 | Eric De Clercq | ||
1989 | Patrick van den Houwe | ||
1990 | Igor Patenko | ||
1991 | Mario Liboton | ||
1992 | Wim Omloop | ||
1993 | Wim Feys | ||
1994 | Frank Høj | ||
1995 | Andy De Smet | ||
1996 | Nico Eeckhout | Collstrop-Lystex | |
1997 | Ludo Dierckxsens | Tönissteiner-Colnago | |
1998 | Kris Gerits | Vlaanderen 2002-Eddy Merckx | |
1999 | Joran Keppens | Tönissteiner-Colnago | |
2000 | Dmitry Fofonov | Besson Chaussures | |
2001 | Tom Boonen | Kortrijk Groeninge Spurters | |
2002 | Johan Vansummeren | Domo-Latexco Retie | |
2003 | Jurgen Van Den Broeck | Quick Step-Davitamon-Latexco | |
2004 | Jurgen Vermeersch | Cerdi Team | |
2005 | Stijn Ennekens | Amuzza.com-Davo | |
2006 | Greg Van Avermaet | Bodysol-Win for Life-Jong Vlaanderen | |
2007 | Kevyn Ista | Pôle Continental Wallon-Bodysol-Euromillions | |
2008 | Bert De Backer | Beveren 2000 | |
2009 | Jonas Vangenechten | Verandas Willems | |
2010 | Coen Vermeltfoort | Rabobank Continental Team | |
2011 | Gaëtan Bille | Wallonie Bruxelles–Crédit Agricole | |
2012 | Kevin Thome | Wallonie Bruxelles–Crédit Agricole |
gollark: Longer-term predictions of scientific developments always tend to miss some weird thing which came out of seemingly nowhere.
gollark: I think they would argue that seed AI isn't that far-future and very important to get right. But it's very hard to tell if it *actually* is.
gollark: You could probably make an excuse along the lines of "if it's not accurate enough, it is liable to go horribly wrong and explode *your* ship".
gollark: I think you can *technically* emulate those on classical computers, but very slowly.
gollark: Also pain toggles and metadata and not just "something hurts now, good luck working out why and also you can't stop it".
External links
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