Yeti (Japanese company)

Yeti (イエティ, Ieti) is a Japanese visual novel producing company which mainly deals in the porting of adult games for the consumer port PlayStation 2 and removing the erotic content in effect. Yeti produced their first original work in December 2007 entitled Myself ; Yourself.

Yeti
Joint stock company
IndustryVideo games
Founded2005
HeadquartersJapan
ProductsVisual novels
Websiteyetigame.jp

Games

  • Dear My Friend: Love Like Powdery Snow, released April 28, 2005; originally by Light.
  • Kon Neko: Keep a Memory Green, released October 27, 2005; originally by Marmalade.
  • Tamayura: Mitama Okuri no Shi, released June 29, 2006; originally by Akabeisoft2.
  • Sekai no Subete: Two of Us, released September 28, 2006; originally by Tamasoft
  • Myself ; Yourself, released December 20, 2007; original work by Yeti
  • Koihime Musō, released in spring 2008; originally by BaseSon
  • Secret Game: Killer Queen, released in spring 2008; originally by Flat.
  • Root Double: Before Crime * After Days, released in June 2012, original work by Yeti.
  • Rebellions: Secret Game 2nd Stage, released in March 2013, originally by Flat.
  • Furuiro Meikyuu Rondo ~Histoire de Destin~, will be released sometime in 2013, originally by Yatagarasu.

Canceled Titles

  • Sharin no Kuni, Himawari no Shōjo, originally by Akabeisoft2.
Canceled due to 5pb. publishing it for Xbox 360.
gollark: This is a values problem, not an economic system one.
gollark: The expected value of demanding for communism appears substantially lower than that of actually helping people with malaria.
gollark: Yet they do not do this, and instead ineffectually demand communism which would totally make everything great and wonderful.
gollark: Consider: the people complaining about wanting communism could probably work in a well-paying job, obtain money, and donate it to effective charities like the Against Malaria Foundation.
gollark: Capitalism seems to be doing a fairly okay job of satisfying the values of, well, people in places with more resources, and apparently most people's values don't actually involve helping people they don't directly interact with because humans are bad.


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