Wirehead (video game)

Wirehead is an interactive movie developed by the Code Monkeys for the Sega CD, and published by Sega and MGM Interactive in 1995.

Wirehead
Cover art
Developer(s)The Code Monkeys
Publisher(s)Sega
MGM Interactive
Platform(s)Sega CD
ReleaseSeptember 1995
Genre(s)Adventure
Mode(s)Single-player

Wirehead was one of the last games released for the Sega CD, and one of the platform's most ambitious full-motion video productions. An enhanced version of the game was planned for the Sega 32X, but the project was cancelled.[1]

Gameplay

Ned Hubbard (Steve Witting) is a mild-mannered family man who just happens to have a wireless device implanted into his brain.[2] When strange men attempt to kidnap Ned from his home, he flees for his life. The player guides Ned by manipulating his brain–computer interface. Every few seconds, the player must react quickly to an audiovisual prompt, and guide Ned in one of three or four possible directions. In most cases, one option advances the game, and the others lead to Ned's downfall. Although Ned's evasive manoeuvres are almost invariably non-violent, a few circumstances instigate "combat mode", in which the player has two attack options: punch or kick.

gollark: It does - except skynet2 because weirdness - work. I just don't know what's going on with whatever you complained about; perhaps events being eaten?
gollark: Anyway, I would investigate the skynet desyncs problem, except I have no idea where to start or what could be doing it.
gollark: ncurses
gollark: What's the use of minificatinizing that?
gollark: Since it has to connect to my external server, and the event system is really weird in CC, it's kind of hard to get real-time communications working well with it.

References

  1. "Wirehead". The 32X Memorial. Archived from the original on 26 October 2009.
  2. Wirehead at MobyGames
  • Wirehead at DefunctGames. Retrieved 7 January 2014.
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