Wing Commander Academy (video game)
Wing Commander Academy is a spin-off of Wing Commander II: Vengeance of the Kilrathi, published in 1993.
Reception
Computer Gaming World in 1993 stated of Wing Commander Academy that "if you enjoy space combat simulations, you must have this game. Period". The magazine approved of the "absolute ball to play" game's improved graphics, and the mission builder, and concluded that "Academy is a tremendously exciting game, one which provides many, many hours of play and replay".[1] The 1994 survey gave the game three stars out of five, stating that it was "For those who don't need a plot".[2]
Reviews
- PC Games (Germany) - Sep, 1993
- PC Player (Germany) - Oct, 1993
- ASM (Aktueller Software Markt) - Nov, 1993
- Computer Gaming World - May, 1994
- Computer Gaming World - Nov, 1993
gollark: Lol no tagged unions.
gollark: So "lol no sensible generics", then.
gollark: ÆÆÆÆAa
gollark: I mean, the C11 ones seem like an inelegant version of the second one.
gollark: Roughly, the ability to have types/containers containing any type, and to write code parametrized by types.
References
- Schuytema, Paul C. (November 1993). "Get Your Blasters Degree". Computer Gaming World. pp. 162–163. Retrieved 28 March 2016.
- Brooks, M. Evan (May 1994). "Never Trust A Gazfluvian Flingschnogger!". Computer Gaming World. pp. 42–58.
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