Wild Huntsman (comics)

The Wild Huntsman is a fictional superhero published by DC Comics. He first appeared in Super Friends #45 (June 1981), and was created by E. Nelson Bridwell and Romeo Tanghal.

Wild Huntsman
Publication information
PublisherDC Comics
First appearanceSuper Friends #45,
(June 1981)
Created byE. Nelson Bridwell (writer)
Romeo Tanghal (artist)
In-story information
Full nameAlbrecht von Mannheim
Team affiliationsGlobal Guardians
AbilitiesSuperhuman strength

Fictional character biography

Albrecht von Mannheim is a re-incarnation of a German warrior,[1] who is allied by a horse (Orkan) and a hound (Donnerschlag). His first known mission was helping the Wonder Twins find a villain. As a member of the Global Guardians, he was later brainwashed by the Queen Bee of Bialya.[2] He and his allies Rising Sun and Tuatara each attack a separate New Nazi stronghold. The Huntsman and his animals personally destroy a facility belonging to the Aryan Nation. He confronts the Justice League members Animal Man and Captain Atom. Upon defeat, he and his animals fell into a coma.

He and his animals are taken care of at a medical facility inside the prison of Belle Reve in the United States. At a signal from the Queen Bee, he and his animals awaken, bust open a wall and escape. He returns to Biayla and is duly brainwashed into the Queen Bee's goals. When questioned why she did not keep the Hunstmen and the others in Bialya, the Queen Bee indicates she would rather other countries pay for the care of the heroes.

A few years later, he disappears in battle with Fain Y'onia.[3]

A Wild Huntsman and his animals appears fighting with Ragman and Enchantress, defeating them and transforming them into hounds.[4] Later, Rex the Wonder Dog transforms into a hound to infiltrate[5] and help Blue Devil defeat the Homo Magi army.[6]

Post-Flashpoint

A Wild Huntsman works to protect a German museum from outside forces, namely Red Robin and the villain Ra's al Ghul.[7]

The Wild Huntsman is attacked by Grail in Bavaria, Germany, as he is protecting an artifact needed by her father, Darkseid.[8]

Powers and abilities

Wild Huntsman possesses superhuman strength.

Equipment

Wild Huntsman possesses an arsenal of magic weapons.

gollark: I think you *can* limit RAM with containers.
gollark: Versus VMs, yes.
gollark: ~~obviously they should just use Rust, the superior language~~
gollark: Laziness? Worse computers at the time? Concurrency being hard?
gollark: Minetest is much better technically, but also not very good.

References

  1. Misiroglu, Gina (2004). The Superhero Book: The Ultimate Encyclopedia Of Comic-Book Icons And Hollywood Heroes. Visible Ink Press. ISBN 1578591546.
  2. Greenberger, Robert (2008), "Global Guardians", in Dougall, Alastair (ed.), The DC Comics Encyclopedia, New York: Dorling Kindersley, p. 138, ISBN 0-7566-4119-5, OCLC 213309017
  3. Justice League Quarterly #17 (Winter 1994)
  4. Shadowpact #6 (December 2006)
  5. Shadowpact #7 (January 2007)
  6. Shadowpact #20 (February 2008)
  7. Red Robin #3 (October 2009)
  8. "Wonder Woman #42 (2018)
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