Westward 1847
Westward 1847 (also punctuated as Westward-1847) is a 1979 video game written by Jon C. Sherman published by The Software Exchange for the TRS-80 16K. It originally appeared as the cover feature for the October 1979 issue of SoftSide.[2]
Westward 1847 | |
---|---|
Publisher(s) | The Software Exchange |
Designer(s) | Jon C. Sherman[1] |
Platform(s) | TRS-80 |
Release | 1979 |
Gameplay
In Westward 1847 the player needs to get to Oregon before winter sets in.[3]
Reception
Jon Mishcon reviewed Westward 1847 in The Space Gamer No. 34.[3] Mishcon commented that "I recommend this game."[3]
gollark: I mean that "AI" isn't very well-defined and is mostly just used to describe things which are still difficult/an active area of research.
gollark: In the old times™, even things like pathfinding were considered AI, I think. Also things like chess engines and primitive theorem provers.
gollark: It's been said that AI is just anything we can't do nicely yet, which seems accurate.
gollark: The largest bases I've designed are large main-bus-based ones with dedicated offload sites for things like green circuits.
gollark: It's basically just training an agent to play Minecraft using the normal human keyboard/video/mouse interface.
References
- Hague, James. "The Giant List of Classic Game Programmers".
- Sherman, Jon C. (October 1979). "Westward 1847". SoftSide (13): 37.
- Mishcon, Jon (December 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (34): 36.
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