We Didn't Come Here to Die
We Didn't Come Here to Die is the first album by pop punk band The Copyrights.
We Didn't Come Here to Die | ||||
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Studio album by | ||||
Released | October 4, 2003[1] | |||
Genre | Punk rock, pop punk | |||
Label | Insubordination Records | |||
Producer | Mass Giorgini | |||
The Copyrights chronology | ||||
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Review scores | |
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Source | Rating |
Allmusic |
Track listing
- "They Say" - 2:02
- "Talkbomb" - 2:20
- "Face for Radio" - 2:12
- "I'll Be Fine" - 2:05
- "Crybabies" - 2:00
- "Graveyards Down the Street" - 3:11
- "Four Eyes" - 1:45
- "Not for Shaving" - 1:07
- "Forever or Today" - 1:21
- "You and I" - 1:58
- "Go Now" - 2:15
- "Let's Waste Time Together" - 2:02
- "Full Circle" - 3:21
gollark: I thought of something like that, but you need to return to the actual game logic higher up the stack as you don't have the other participants' code.
gollark: Technically no, if you know all the other participants and their order.
gollark: I couldn't make it work properly, so I'm working on other things instead.
gollark: ```The "apiomemetics" strategy will be as follows:- if this is the first turn, fork process- if you are the parent process, wait for the child to terminate- if child, use a strategy and see how well it goes- at 100th turn (matches are AT LEAST this long), if child, send message to parent via shared memory and exit- repeat with different strategy- store best strategy against current opponent somewhere, use on all subsequent turns```
gollark: And also it infinitely loops somehow.
References
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