War of Wizards
War of Wizards is a board game published by TSR in 1975.
Development
David M. Ewalt, in his book Of Dice and Men, described how University of Minnesota professor M. A. R. Barker "made his game-design debut at TSR. A scholar of ancient languages, Barker had spent decades crafting a fantasy world called Tékumel, writing thousands of pages of histories, describing its culture, and even constructing its languages. He served as adviser to the university's wargaming club, and after Michael Mornard showed him Dungeons & Dragons, Barker wrote two games based in Tékumel; a role-playing game, Empire of the Petal Throne; and a combat-oriented board game, War of Wizards."[1]
Gameplay
War of Wizards could be used to enhance the combat rules in fantasy role-playing games.[2]
Reception
Colin Wheeler reviewed War of Wizards for White Dwarf #8, and stated that "All in all, War of Wizards is an enjoyable game and can be played in a good evening session."[3]
References
- Ewalt, David M. (2013). Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It. Scribner. p. 99-100. ISBN 978-1-4516-4052-6.
- Arnaudo, Marco (2018). Storytelling in the Modern Board Game: Narrative Trends from the Late 1960s to Today. McFarland. p. 102. ISBN 9781476669519.
- Wheeler, Colin (August–September 1978). "Open Box". White Dwarf. Games Workshop (Issue 8): 17.