Visualization software

Visualization software or visualisation software is a range of computer graphics products used to create graphical displays and interfaces for software applications. These products include libraries of graphical components or graphic objects (e.g., common charts, Gantt charts, diagrams and realistic equipment images) and software editors for building and deploying data displays for applications. Primarily used in graphical user interfaces, these products support common platforms, including Java, .NET, Flex, and C++, and are used in desktop and web-based applications. They are used in different industries, including transportation, telecommunications, manufacturing and defense, to display information in formats designed to be easily understood. These displays are primarily for applications requiring custom, high-performance interfaces that are scalable and industry specific.

Visualization of the French invasion of Russia, Minard's map and dynamic evolution (click on animated GIF image)

Deployment options

Visualization applications

Visualization technologies

Visualization standards

Associations

Books

  • “Application Design: Best Practices for Web-Based Software,” by Susan Fowler and Victor Stanwick (Elsvier)
  • Battiti, Roberto; Mauro Brunato (2011). Reactive Business Intelligence. From Data to Models to Insight. Trento, Italy: Reactive Search Srl. ISBN 978-88-905795-0-9., about integrating data mining, modeling and interactive visualization.

Graphic objects

Graphic objects are computer images used to represent resources and data in graphical displays. For example, in telephone network management, they can represent lines and nodes (e.g., junction points, phones and computer centers) and performance information, and IT commonly uses them to represent equipment (e.g., servers, clients and routers). They are often referred to as icons.

gollark: That's unconditional. You MIGHT get some correct guesses.
gollark: It tends towards about 0.368.
gollark: Interestingly, the chance of that doesn't vary very much with the number of possibilities.
gollark: I used facts and logic to calculate that.
gollark: The chance of that with UTTERLY random guesses is in fact 35% or so.

See also

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