Viper Racing
Viper Racing is a Dodge-licensed 3D car racing game, released in 1998 on the Windows PC platform. It was the first commercially released game developed by Monster Games.
Viper Racing | |
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Developer(s) | Monster Games |
Publisher(s) | Sierra On-Line |
Producer(s) | Owen Justice |
Designer(s) | Owen Justice Dave Pollatsek |
Programmer(s) | Richard Garcia Dave Broske |
Artist(s) | Troy Harder Brian McCabe |
Platform(s) | Microsoft Windows |
Release | 1998 |
Genre(s) | Sim racing |
Mode(s) | Single player, up to 8 players in multi-player |
Upon release, Viper Racing received the Editor's Choice award from PC Gamer magazine.
Reception
Reception | ||||||
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Viper Racing was a finalist for Computer Games Strategy Plus's 1998 "Racing Game of the Year" award, which ultimately went to Motocross Madness. The editors called Viper Racing "a fabulously rich game experience, with an excellent career mode and more customization options than you could find at a real Dodge dealer."[2]
gollark: How does it even do outputs? MANY pointers?
gollark: Imagine NOT having sufficient metaprogramming capability to generate optimized parsing code at compile time?!
gollark: Is that parsed at *runtime*? Ew.
gollark: This is inferior to binary parser combinators.
gollark: Memetic hazard transmission, yes.
References
- Ditta, Paul (February 9, 1999). "Viper Racing Review". PC Gaming World. Archived from the original on October 14, 2000.
- Staff (February 11, 1999). "The Best of 1998". Computer Games Strategy Plus. Archived from the original on February 3, 2005.
External links
- Viper Racing at MobyGames
- Viper Racing at GameRankings
- VRGT, new cars and tracks, updated game, utilities, on-line racing series, forum
- Full Game,add-on cars and tracks, tips, tricks,info on converting cars and tracks for Viper Racing
- Impreza WRX's Car Creation or Conversion Tutorial for Viper Racing
- LamboGTR's Add-on cars and links to Viper Racing community
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