Ugh!

Ugh! is an arcade/flight game developed by Egosoft and published in 1992 by Play Byte for the Amiga, Commodore 64, and MS-DOS. It is a clone of the 1984 Commodore 64 game Space Taxi.

Ugh!
Title screen
Developer(s)Egosoft
Publisher(s)Play Byte
Platform(s)MS-DOS, Amiga, Commodore 64
Release1992
Genre(s)Action
Mode(s)1 or 2 players cooperative

Ugh! was later distributed as shareware mainly via Bulletin Board Systems and magazine cover disks.

Gameplay

The game features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off a Tree with a Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time.

There is a cooperative simultaneous two player mode.

The game keeps tracks of the player's progress using level codes; the codes for single player levels are Christian Death song titles, the two-player codes are song titles by Current 93.

gollark: Bee you.
gollark: I disagree somewhat with your disagreement. The memes you see have been filtered through a lot of people and websites before reaching you and ones which weren't sufficiently memey weeded out. Popular memes provide some insight into what people like.
gollark: This is also deductive, not inductive.
gollark: I don't think this is technically correct either. They can manipulate quantum states in various ways to do some operations faster, not magically accelerate everything.
gollark: 2026.

References


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