UAV-systems hardware chart
Consumer UAV Flight Controller List
Flight controllers for consumer use include closed and open-source hardware and software flight controllers available for use in consumer grade vehicles.
Flight Controller Name | Manufacturer | Supported Firmware | Microprocessor | IMU | Mag | GPS | UART |
---|---|---|---|---|---|---|---|
ArduPilot (APM) 1 | 3DRobotics | ||||||
ArduPilot (APM) 2 | 3DRobotics | ArduRover, ArduPlane, ArduCopter | ATmega2560 | ||||
ArduPilot (APM) 2.5 | 3DRobotics | ArduRover, ArduPlane, ArduCopter | ATmega2560 | 6DoF | |||
ArduPilot (APM) 2.6 | 3DRobotics | ArduRover, ArduPlane, ArduCopter | ATmega2560 | ||||
HKPilot Mega 2.7 | HobbyKing | ArduRover, ArduPlane, ArduCopter | ATmega2560 | ||||
HKPilot Mega Mini | HobbyKing | ArduRover, ArduPlane, ArduCopter | ATmega2560 | ||||
Micro HKPilot | HobbyKing | ArduRover, ArduPlane, ArduCopter | ATmega2560 | ||||
ArduPilot (APM) 2.8 | 3DRobotics | ArduRover, ArduPlane, ArduCopter | ATmega2560 | ||||
Pixhawk | 3DRobotics | ||||||
Pixhawk Mini | 3DRobotics | 32-bit ARM Cortex-M4 Processor | |||||
Pixhawk 2 | 3DRobotics | Intel Edison | |||||
Px4Pilot | |||||||
PixFalcon Micro PX4 | HobbyKing | 32-bit STM32F427 ARM Cortex-M4 Core with FPU | |||||
MultiWii Lite V1.0 | |||||||
MultiWii 328P | |||||||
HKPilot32 | HobbyKing | ||||||
KINGKONG Micro CC3D | |||||||
Naza-M Lite | DJI | ||||||
Fusion Gen2 | ImmersionRC | ||||||
ZYX-M | Tarot | ||||||
Multi-Rotor Control Board V2.1 | HobbyKing | ATmega168PA | |||||
Multi-Rotor Control Board V3.0 | HobbyKing | ATmega328PA | |||||
NanoWii | ATmega32U4 | ||||||
NANO N32-Plus | |||||||
Illuminati 32 | |||||||
Quanum MADCOW 3D | |||||||
Shark X6 | |||||||
F3 Deluxe | |||||||
AfroFlight Naze32 Rev5 | ARM Cortex-M3 | ||||||
AfroFlight Naze32 Rev6 | |||||||
Flip32 | |||||||
CF720X Micro | OrangeRX | ||||||
i86 | HobbyKing | ATmega168PA | |||||
i86L | HobbyKing | ATmega168PA | |||||
KK2.1.5 LCD | HobbyKing | ATmega644PA | |||||
KK-Mini | HobbyKing | ||||||
CC3D Atom | CC3D | ||||||
Mini CC3D | CC3D | ||||||
CC3D Revolution | CC3D | ||||||
Mini CC3D Revolution | CC3D | ||||||
JIYI Pro P2 | |||||||
Skyline32 Mini | |||||||
Skyline32 Acro | |||||||
Skyline32 Advanced | |||||||
Race 32 F303 | |||||||
Race 32 Micro F303 | |||||||
Sparky 2.0 | TauLabs | ||||||
F3-Mini | Seriously Pro | ||||||
KingKong Micro F3 | |||||||
Colibri | TBS | ||||||
F3 | FLIP32 | ||||||
Deluxe F3 | |||||||
F3 Racing EVO | |||||||
F3 EVO BRUSHED | |||||||
FlyColor 4-in1 F3 | |||||||
KISS F3 | |||||||
T1 | TopXGun | ||||||
Skyline32 | EMAX | ||||||
LUX | |||||||
Quanum Pico 32-bit Brushed | |||||||
Edge 32-bit Acro Naze32 Brushed |
gollark: Sure, why not.
gollark: Defaults are the tyranny of the majority.
gollark: CC's amount of global state is very annoying.
gollark: Code not working is the default state of it. To make it work is much harder than to make it not work.
gollark: Actually, maybe not, I'm not quite sure... oh well.
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