Tycoon (video game)

Tycoon is a business simulation game for 1 to 5 players by David Bohlke for the TRS-80 Model I Level II[2] and published by The Software Exchange.[1]

Tycoon
Publisher(s)The Software Exchange[1]
Designer(s)David Bohlke
Platform(s)TRS-80
Release
  • WW: 1980
Genre(s)Business simulation

Plot summary

Tycoon is a game in which the player tries to increase the player's total worth by the effective management of a business to become the first tycoon.[3]

Reception

J. Mishcon reviewed Tycoon in The Space Gamer No. 30.[3] Mishcon commented that "As currently constituted, I'd advised against this game, but a second edition with more complete instructions (and perhaps some non-financial complications for extreme tactics) would be very interesting."[3] In a SoftSide review, Brad Cameron wrote, "Buy thisit is the player's skillful decisions that may win them the game, as there are many different strategies to use."[2]

gollark: Collide cows together at high speeds/energies, and observe the resulting exotic particles.
gollark: Idea: cow LINACs.
gollark: It probably froze because of trying to simulate the impact of the cows at 0, 99999, 0.
gollark: Aha, IT WORKS!
gollark: Frozen cows.

References

  1. "The Software Exchange ad". SoftSide (20): 38. May 1980.
  2. Cameron, Brad (May 1980). "Review of Tycoon". SoftSide (20): 37.
  3. Mishcon, J. (August 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (30): 29.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.