Twofold Inc.

Twofold Inc. is a 2016 puzzle video game for iOS in which the player slides the game board to form color chains that can be removed with a single swipe. It was created by the Swedish indie developer Grapefrukt, who previously released Rymdkapsel. Multiple reviewers compared its endless puzzle gameplay to that of Threes.[1][2]

Twofold Inc.
Developer(s)Grapefrukt
Publisher(s)Grapefrukt
Platform(s)iOS
ReleaseJanuary 28, 2016 (2016-01-28)
Genre(s)Puzzle
Mode(s)Single-player

Reception

Reception
Aggregate score
AggregatorScore
Metacritic87/100[3]

The game received "generally favorable" reviews, according to review aggregator Metacritic.[3]

gollark: Yes, 1.1 isn't part of the formatting code so it just prints the float then that.
gollark: Writing a bare metal microkernel in Haskell is not very practical.
gollark: > I never tried it. It's nice that it has these safety features but I prefer C++ still. > If I want to be sure that my program is free of bugs, I can write a formal specification and do a > correctness proof with the hoare calculus in some theorem proofer (People did that for the seL4 microkernel, which is free from bugs under some assumptions and used in satellites, nuclear power plants and such)Didn't doing that for seL4 require several hundred thousand lines of proof code?
gollark: Most countries have insanely convoluted tax law so I assume it's possible.
gollark: Hmm, so you need to obtain a hypercomputer of some sort to write your tax forms such that they cannot plausibly be checked?

References

  1. Robinson, Nick (January 21, 2016). "Twofold Inc. could be your next Threes". Polygon. Retrieved August 20, 2017.
  2. Nelson, Jared (January 29, 2016). "TouchArcade Game of the Week: 'Twofold Inc.'". TouchArcade. Retrieved August 20, 2017.
  3. "twofold inc. Critic Reviews for iPhone/iPad". Metacritic. Retrieved August 20, 2017.

Further reading


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