Traveller Supplement 2: Animal Encounters

Traveller Supplement 2: Animal Encounters is a 1979 role-playing game supplement for Traveller published by Game Designers' Workshop.

Contents

Animal Encounters describes the fauna of various worlds, including grazer, intimidators, reducers, and gatherers, appropriate to worlds of varied size and atmosphere.[1]

Reception

Bob McWilliams reviewed Animal Encounters for White Dwarf #15, giving it an overall rating of 9 out of 10, and stated that "the format is simple to use and lucidly explained and indexed in the brief introductory section, and the overall standard is well up to that expected from GDW."[2]

Forrest Johnson reviewed Animal Encounters in The Space Gamer No. 28.[1] Johnson commented that "This is the 'monster book' for Traveller."[1]

gollark: For storage what you need is 8 NVMe SSDs in RAID 0, naturally.
gollark: It's best to use a liquid helium custom loop, to cool all your parts, along with your mainboard's now horribly overstressed VRMs.
gollark: I mean, how can you game on only 8 cores below 6GHz?!
gollark: Honestly... not the 9900XE?
gollark: Overclocked Titan RTXes in 4-way SLI with liquid helium cooling.

References

  1. Johnson, Forrest (May–June 1980). "Capsule Reviews". The Space Gamer. No. 28. Steve Jackson Games. p. 28.
  2. McWilliams, Bob (October–November 1979). "Open Box". White Dwarf. No. 15. Games Workshop. p. 21.
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