Traveller Double Adventure 4: Marooned/Marooned Alone

Traveller Double Adventure 4: Marooned/Marooned Alone is a 1981 role-playing game adventure for Traveller published by Game Designers' Workshop.

Contents

Marooned/Marooned Alone is an adventure in which the adventurers attempt to travel by foot across the wilds of the planet Pagliacci in the Solomani Rim, facing the dangers of harsh weather, dangerous country, and relentless pursuit.[1]

Reception

William A. Barton reviewed Marooned/Marooned Alone in The Space Gamer No. 46.[1] Barton commented that "if your players haven't tired of planetary journeys after Across the Bright Face/Mission on Mithril and Twilight's Peak, they'll find a welcome challenge in Marooned/Marooned Alone."[1]

Bob McWilliams reviewed Marooned/Marooned Alone for White Dwarf #28, giving it an overall rating of 10 out of 10 for the novice (and 9 for the expert), and stated that "this movement system is a rules addition that has long been required, and should have been in the basic rules set. The adventure is however a good one for novice Traveller players and referees, and is one of the few capable of being played solitaire without advanced schizophrenia being necessary."[2]

gollark: Hmm, one Avatar seems to account for most of the madness.
gollark: I wonder where The Chaotician gets the extra 20 generations from. Most of the dragons at the edge are (near)-CB.
gollark: Or 10.
gollark: The stupid lineage viewer only goes back 11 generations...
gollark: It has gold ancestry, crazy inbreeding at some point, a few prizes, and who *knows* the ancestry beyond that?

References

  1. Barton, William A. (December 1981). "Expanding Traveller". The Space Gamer. No. 46. Steve Jackson Games. pp. 11–12.
  2. McWilliams, Bob (December 1981 – January 1982). "Open Box". White Dwarf. No. 28. Games Workshop. p. 15.
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