Traveller Adventure 8: Prison Planet

Traveller Supplement Adventure 8: Prison Planet is a 1982 role-playing game adventure for Traveller published by Game Designers' Workshop.

Plot summary

Prison Planet includes 63 pages of maps, descriptions, rumor, prisoner, guard, and staff NPCs, events, and more.[1]

Reception

William A. Barton reviewed Prison Planet in The Space Gamer No. 59.[1] Barton commented that "Overall, Prison Planet is a different and complete enough adventure that all referees should be able to find it useful, even if only used in part."[1]

Andy Slack reviewed Prison Planet for White Dwarf #39, giving it an overall rating of 5 out of 10, and stated that "The referee using this adventure will have to be a good storyteller to make most players enjoy the petty squalor of prison life, and will need to flesh out events and characters more than usual."[2]

Reviews

gollark: Anyone know where I can find a large dataset of privacy policies, for neural network training?
gollark: <@498244879894315027> Firstly, you could probably try and just use some existing packet capture tool for this. Secondly, seriously what are you doing?! I don't think trying to replay IP or Ethernet packets (whatever gets sent to the network card) has any chance of working to meddle with a higher-level service.
gollark: I suspect it's whatever you're doing to bptr after each broadcast. That looks dubious and the log says it's a "loadprohibited" error, which sounds like something memory.
gollark: I don't think this affects *me* very badly, since my configured disk encryption all runs in software without any weird TPM interaction, I don't use "secure" boot, and it seems like this would need physical access or unrealistically good timing, but it's still not very good.
gollark: I wonder if AMD's PSP has similar holes. In any case, they should really just not be sticking subprocessors with closed-source non-user-modifiable firmware and root access into every CPU.

References

  1. Barton, William A. (January 1983). "Capsule Reviews". The Space Gamer. Steve Jackson Games (59): 42, 44.
  2. Slack, Andy (March 1983). "Open Box". White Dwarf. Games Workshop (Issue 39): 15.
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