Traveller Adventure 1: The Kinunir
Traveller Supplement Adventure 1: The Kinunir is a 1979 role-playing game adventure for Traveller published by Game Designers' Workshop.
Plot summary
The Kinunir involves a small Imperial warship, now missing under mysterious circumstances.[1]
Reception
Forrest Johnson reviewed The Kinunir in The Space Gamer No. 28.[1] Johnson commented that "Could be fun. A prize for referees - but only a very imaginative and painstaking referee will be able to make full use of it. A challenge for any group of players."[1]
Bob McWilliams reviewed The Kinunir for White Dwarf #19, giving it an overall rating of 9 out of 10, and stated that "I refrain from giving this the maximum rating only because GDW may well do even better in future -- recommended without hesitation."[2]
The Kinunir won the H.G. Wells award for Best Roleplaying Adventure of 1979.[3]
References
- Johnson, Forrest (May–June 1980). "Capsule Reviews". The Space Gamer. No. 28. Steve Jackson Games. p. 28.
- McWilliams, Bob (June–July 1980). "Open Box". White Dwarf. No. 19. Games Workshop. p. 21.
- "1979 Origins Awards Winners". Archived from the original on December 16, 2012.