Press Play (company)

Press Play was a video game development studio based in central Copenhagen in Denmark. Since 2006, Press Play have released five titles, including the Max & the Magic Marker, Max: The Curse of Brotherhood and Kalimba.

Press Play
Subsidiary
IndustryVideo games
FateClosed by Microsoft Studios Acquired by Flashbulb Games
SuccessorFlashbulb Games
Founded2006
FoundersOle Teglbjærg
Rune Dittmer
Mikkel Thorsted
DefunctMarch 10, 2016
HeadquartersCopenhagen, Denmark
OwnerMicrosoft (2012–2016)
Flashbulb Games (2016–present)
ParentMicrosoft Studios (2012–2016)
Websitepressplay.dk

In 2012 the studio was acquired by Microsoft and Press Play was then part of the Microsoft Studios family along with other studios like 343 Industries, Rare, Lionhead Studios, Turn 10 Studios and Twisted Pixel Games.[1] On March 7, 2016 Microsoft announced the plan to close Press Play, and their title, Knoxville, was cancelled. On March 10, 2016, Press Play was officially closed by Microsoft Studios.[2] After the closure, the founders of Press Play founded a new studio called Flashbulb Games, and is working on a new sandbox game called Trailmakers.[3]

On November 10, 2016, Flashbulb acquired Press Play and its library of games to republish under the Flashbulb name including Kalimba, Tentacles: Enter the Mind, and Max: The Curse of Brotherhood.[4]

Games

Title Year Platform(s)
Android iOS Mac OS Nintendo DS PSN Wii Microsoft Windows Windows Phone Xbox 360 Xbox One
Max & the Magic Marker 2010 No Yes Yes Yes Yes Yes Yes Yes No No
Tentacles: Enter the Dolphin 2012 Yes Yes No No No No No Yes No No
Max: The Curse of Brotherhood 2013 No No No No Yes No Yes No Yes Yes
Tentacles: Enter the Mind 2014 Yes Yes No No No No Yes Yes No No
Kalimba 2014 No No No No No No Yes No No Yes
Knoxville Canceled No No No No No No No No No Yes
gollark: Yes, amazingly enough physics and electricity are quite complicated, which is why people study them for several years.
gollark: How dare people suggest that you may be wrong in some way!
gollark: It clearly says "plus some salt or acid". That makes it not pure water.
gollark: *continues not being scared of giannis*
gollark: They have a regular structure, and you could store one bit per atom, which is a lot. The main problem is that you would probably need stupidly advanced technology to read and write them.

References

  1. Crapple, Craig (February 10, 2014). "From indie to in-house: Press Play's journey to becoming a first-party Microsoft studio". Develop. Retrieved June 29, 2016.
  2. Jarvis, Matthew (March 7, 2016). "Lionhead ceases Fable Legends development, considering closure". Develop. Retrieved March 8, 2016.
  3. Kerr, Chris (June 28, 2016). "Press Play co-founders regroup to form new studio, Flashbulb". Gamasutra. Retrieved June 29, 2016.
  4. "Flashbulb Games reboots Press Play titles". www.gamasutra.com. Retrieved 2019-01-10.
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