Thees Uhlmann (album)

Thees Uhlmann is the eponymous debut record for former Tomte frontman Thees Uhlmann released through Uhlmann's own Grand Hotel van Cleef label on August 26, 2011. The record was commercially well-received, charting within the Top 5 in Germany and the Top 20 in Austria. The album did not chart in Switzerland. The album consists mostly of sentimental narratives composed on an acoustic guitar. The music was influenced by American rock-singer Bruce Springsteen. German rapper Casper features on & Jay-Z singt uns ein Lied and received credit for writing his own verse. Otherwise, all lyrics, which were written by Uhlmann, describe a search for stability and a place to call home. After the album's release, Uhlmann, a native of Hemmoor, left Berlin and moved back to a more rural environment. This frustration is highlighted throughout the record.[5]

Thees Uhlmann
Studio album by
ReleasedAugust 26, 2011
GenreIndie rock, rock, acoustic
LabelGrand Hotel Van Cleef
ProducerTobias Kuhn
Thees Uhlmann chronology
Thees Uhlmann
(2011)
#2
(2013)
Singles from Thees Uhlmann[1]
  1. "Zum Laichen und Sterben ziehen die Lachse den Fluss hinauf"
    Released: 11 Aug 2011
  2. "Und Jay-Z singt uns ein Lied"
    Released: 4 Nov 2011
Professional ratings
Review scores
SourceRating
Eclat-Mag[2]
Laut[3]
Plattentests7/10[4]

Track listing

All music is composed by Uhlmann and Tobias Kuhn.

No.TitleLength
1."Zum Laichen und Sterben ziehen die Lachse den Fluss hinauf"3:40
2."Die Nacht war kurz (Ich stehe früh auf)"3:43
3."& Jay-Z singt uns ein Lied" (featuring Casper)4:57
4."17 Worte"3:46
5."Die Toten auf dem Rücksitz"4:03
6."Sommer in der Stadt"4:07
7."Römer am Ende Roms"4:52
8."Das Mädchen von Kasse 2"4:22
9."Lat: 53.7 Lon: 9.11667"3:07
10."Paris im Herbst"4:08
11."Vom Delta bis zur Quelle"4:32

Formats

  • Standard Edition on CD and vinyl
  • Special Edition
  • Fan Edition

Chart history

Chart (2011) Peak
position
Austrian Albums Chart[6] 16
German Albums Chart[7] 4
gollark: Wait, you mean *manually* move them through those, or what?
gollark: Makes sense. Trouble is, though, even if I know which items should go where, how do I move them without huge buffers?
gollark: I have a bunch of pre-set-up storage barrel thingies and just want the stuff stored in cells to be efficiently stored.
gollark: I found *one* but I have no idea how it works.
gollark: Unrelated, does anyone know how I could go around implementing automatic AE2 storage cell defragmentation with ComputerCraft?

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.