The UnderGarden

The UnderGarden is a casual puzzle game released for Microsoft Windows, PlayStation 3 and Xbox 360. It uses a 2D platforming game style with puzzle elements including physics puzzles, and a floating player character. Two player cooperative play was also included. The game was marketed as a 'casual Zen game'.[2]

The UnderGarden
The Undergarden icon from PlayStation Store
Developer(s)Artech Studios
Publisher(s)Atari
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360
Release10 November 2010
PS3: 1 February 2011[1]
Genre(s)Puzzle

Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.[3]

Reception

The game received mixed reviews; it received praise for the appearance and musical presentation, as well as the peaceful or relaxing ambience and broad range of appeal, though actual gameplay was considered by some reviewers to be limited, lacking complexity, or dull in the long-term.[4] A negative review by Kirk Hamilton in Joystiq described the game as having a 'me too' feel, comparing it unfavourably to Flower and Limbo.[5] msxbox-world.com described it as " [feeling] like an artsy game made by a bunch of businessmen, rather than an artist".[6]

Mouse control was considered not as good as control with a gamepad.[7]

gollark: I mean, it could be red, perhaps.
gollark: Maybe they should not do that.
gollark: Doesn't the QR code scanner thing say "yes, log in" or something?
gollark: They have rather good ranging stuff.
gollark: Buy one of the STM chips.

References

  1. https://www.metacritic.com/game/playstation-3/the-undergarden
  2. "The UnderGarden on Steam", store.steampowered.com, Valve Corporation
  3. "Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo" (PDF). BMC Group. 22 July 2013.
  4. Sources:
  5. Kirk Hamilton (16 November 2010), "The UnderGarden review: UnderWhelming", www.joystiq.com, Joystiq
  6. "The UnderGarden Review", www.msxbox-world.com, 24 November 2010
  7. "The UnderGarden - Review", www.eurogamer.net, Eurogamer, 10 November 2010


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