The Princes of Florence

The Princes of Florence is a German board game designed by Wolfgang Kramer and Richard Ulrich published in 2000 by Alea in German and by Rio Grande Games in English. Players assume the roles of Florentine Princes who wish to design their own villas to allow artists to create great works of prestige. Through seven rounds, each containing an auction phase and two action phases, the Princes pay for landscaping, buildings, freedoms, and various services and bonuses. At the end of the seven rounds, whoever has the most Prestige Points wins.

The Princes of Florence
A game in progress.
Designer(s)Wolfgang Kramer and Richard Ulrich
Publisher(s)Alea
Rio Grande Games
Players2 to 5
Setup time510 minutes
Playing time60120 minutes
Random chanceMedium
Age range12 and up
Skill(s) requiredEconomic management, Strategic thought, City Building

An interesting strategic element is that whenever new buildings are placed in the player's villa, they may not touch other buildings, unless certain conditions are achieved first. This leads to not always being able to purchase the most advantageous buildings if they be fitted into the playing area.

Awards and rankings

gollark: Also, you should contribute the thing back to open source such that future people will be able to build on your thing.
gollark: Just use your thing on itself an arbitrary number of times.
gollark: It seems like it's able to beat zstd and brotli a bit on that input, although I haven't checked if it actually decompresses right.
gollark: It *does* seem like it could be quite good if not optimized for hypermicrosizes of the decompressor.
gollark: Never mind, zstd gets similar ratios, seems plausible.

References


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