The Laundry

The Laundry is a role-playing game published by Cubicle 7 in 2010. The game is based on novelist Charles Stross's the Laundry Files series.

Description

The Laundry is a game where agents have to deal with Lovecraftian outer gods and British bureaucracy at the same time.[1]:432

Publication history

Cubicle 7 used their Basic Role-Playing license to create The Laundry (2010), based on the Laundry Files series of novels by Charles Stross.[1]:432 The game was published in July 2010.[2]

Cubicle 7 subsequently published a number of supplements:[3]

  • Black Bag Jobs, a compilation of scenarios
  • The Agent's Handbook which develops the agents' characters and the internal procedures of the organization
  • The Mythos Dossiers, a compilation of in-game documents to use as play-aids and scenario seeds
  • License To Summon, which give more details on the various forms of sorcery in the game universe
  • God Game Black, which provides more information on the Sleeper's Plateau and how to introduce an eschaton menace in the game
  • Cultists Under The Bed gives more information on the working of various forms of sects and cultists, with several examples of organizations
  • Unconventional Diplomacy, a compilation of scenarios
  • Targets Of Acquisition, which provides dossiers of several occult artefacts
  • As Above, So Below, introduces rules for using special forces in the game and adding a political dimension to games. It also includes two new scenarios.

A GM screen was announced but was never released. Cubicle 7's licensing agreement with Chaosium expired by mutual agreement at the end of 2017.[4] In 2019 Cubicle 7 stated that the licensing issue would need to be resolved, or a new system introduced, before a revised edition could be published.[5]

Reception

gollark: The worst it could just do is react with <:shame:577871393862057996>s again.
gollark: Bots are not generally capable of applying mystical curses of some sort. Yet.
gollark: And overestimate the importance of trendy stuff when the predictions are made.
gollark: Longer-term predictions of scientific developments always tend to miss some weird thing which came out of seemingly nowhere.
gollark: I think they would argue that seed AI isn't that far-future and very important to get right. But it's very hard to tell if it *actually* is.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. Stross, Charlie (10 March 2010). "For sale; first edition of the Necronomicon (used once)". Charlie's Diary. Retrieved 22 June 2010.
  3. "Laundry Supplements list on Cubicle 7 website". Retrieved 11 March 2015.
  4. "Call of Cthulhu and Cubicle 7".
  5. "Geek Native discuss Cubicle 7".
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