The Institute (video game)
The Institute is a 1983 graphic adventure game released for the TRS-80, Commodore 64, and Atari 8-bit family by Screenplay.
The Institute | |
---|---|
Developer(s) | Jyym Pearson Robyn Pearson |
Publisher(s) | Screenplay |
Platform(s) | Atari 8-bit, Commodore 64, TRS-80 |
Release | 1983 |
Genre(s) | Interactive fiction (original) Graphic adventure |
Gameplay
The user navigates their character through a graph of rooms by entering commands with the keyboard: "N", "W", "S", and "E" are used to move respectively north, west, south, and east; simple text commands to interact and investigate objects within the rooms such as "open door" are also used.
The game's protagonist is a mental patient trying to escape from the institute (hence the title). A good deal of the game takes place in drug-induced hallucinations, though in some versions the drug is a "strange powder" that sends you into "dreams."
gollark: Based on a prisoner's dilemma payoff matrix of some sort I guess.
gollark: QuickJS.
gollark: Yep.
gollark: Fun idea to make all people ever hate me somewhat: it turns out there is a small embeddable JS interpreter written in C which supports running KaTeX. Thus, if I embed the entire thing into my project, I can render maths with no client side JS.
gollark: Instead of traditional centrally managed gravity each area will be free to set gravity direction and magnitude as desired.
External links
- Background from Ye Olde Infocomme Shoppe
- Review from Antic Vol. 3 No. 7
- Stephan's Retrocomputing Site (contains solution)
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