The Cleopatra Gambit
Plot summary
The Cleopatra Gambit is an adventure in which the player characters must stop the shape-shifting Demoreans who have infiltrated ancient Egypt.[1]
Reception
Russell Grant Collins reviewed The Cleopatra Gambit in Space Gamer No. 74.[1] Collins commented that "With work, the GM can make a decent session of play from this module, but if he or she doesn't have the time or inclination to do so, it certainly isn't worth it."[1]
gollark: FEAR.
gollark: Wrong.
gollark: I cannot be stopped.
gollark: False, I AM currently processing electromagnetic radiation into qualia.
gollark: I see.
References
- Collins, Russell Grant (May–June 1985). "Capsule Reviews". Space Gamer. Steve Jackson Games (74): 44.
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