The Arasaka Brainworm

The Arasaka Brainworm is an adventure published by Atlas Games in 1991 for the dystopian science fiction role-playing game Cyberpunk 2020.

Publication history

The Arasaka Brainworm was the first in a series of adventures that Atlas Games published under license for R. Talsorian Games's role-playing game Cyberpunk 2020. John Nephew, the founder of Atlas Games, would later recount that these adventures sold better than most d20 System books a decade later at the height of the d20 craze.[1]:290[2]:54

Description

The characters are tasked with recovering something from a closely guarded biotech facility on a remote Pacific atoll. Although the characters have been provided with information such as maps of the facility and security patrol schedules, they discover that they have been misled, leading to unforeseen complications.[3]

Reception

In the September 1992 edition of Dragon, (Issue 185), Allen Varney found the adventure to be boringly predictable, saying "You've seen it all 50 times before. Sorry, was I yawning? I didn't mean to be rude."[3]

Reviews

gollark: WHAT IS IT THEN?
gollark: Command computers can /give, and also that.
gollark: I think mostly on the lower bits.
gollark: I mean that half of it is just unoccupied towers, not that some shops are bad.
gollark: And yet we got a giant mall complex half of which nobody uses.

References

  1. Shannon Appelcline (2014). Designers & Dragons: The '80s. Evil Hat Productions. ISBN 978-1-61317-081-6.
  2. Shannon Appelcline (2014). Designers & Dragons: The '90s. Evil Hat Productions. ISBN 978-1-61317-084-7.
  3. Varney, Allen (September 1992). "Roleplaying Reviews". Dragon. TSR, Inc. (185): 86.
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