Thandor: The Invasion
Thandor: The Invasion is a real-time strategy video game, which was developed by Innonics and published by JoWooD Productions in 2000.
Thandor: The Invasion | |
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Developer(s) | Innonics |
Publisher(s) | World: JoWooD Productions Buka Entertainment |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Real-time strategy |
Mode(s) | Multiplayer, Singleplayer |
It was met with negative reception. The graphics was measured as good, but resource-consuming. Many complaints caused by units behavioral model. Developers of game and critics says that storyline is present, but is not interesting (developers wanted to focus on gameplay).[1]
Plot
Before starting company you can choose the difficulty, but you choose not the "smartness" of AI, but only power of enemy's units in comparense to your units.[2]
Multiplayer
Reception
Reception | ||||||||||||||
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gollark: It... actually could *mostly* do that, but no.
gollark: EWO over SPUDNET?
gollark: Er, what?
gollark: SPUDNETv4 is being rethingied, so it has subchannels and stuff.
gollark: They look like `client:channel_name/subchannel` and everything but the middle part is optional.
References
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