Taste My Steel!

Taste My Steel! is a role-playing game published by Phantasy Network in 1982.

Description

Taste My Steel! is a historical system of the swashbuckling era.[1] The game includes rules for swordplay and swordsmanship, firearms, brawling, and creating scenarios and campaigns.[1]

Publication history

Taste My Steel! was designed by Don Johnson, and published by Phantasy Network in 1982 as a 56-page book.[1]

Reception

gollark: If you transcode between lossy formats, you generally lose quality, which is bad.
gollark: FLAC's not really useless. I mean, it is for audio quality for direct listening, but it's better for archiving.
gollark: Apparently it's 4GB.
gollark: I just have a *folder* of music with the rest of my mildly important data™.
gollark: I see.

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 268. ISBN 0-87975-653-5.
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