Tania Brishty

Tania Brishty (Bengali: তানিয়া বৃষ্টি) is a Bangladeshi model and actress.[1] She is the winner of second runner of the Veet Channel i Competition. Tania has debut in the film Ghasful in 2015.Tania has also acted in several bangla TV dramas.

Tania Brishty
তানিয়া বৃষ্টি
Born
Munshiganj, Bangladesh
NationalityBangladeshi
OccupationModel, actress
Years active2012–present
Notable work
Ghasful, Jodi Tumi Jante

Early life and education

Tania came from Munshigang in nearest city Dhaka. She has completed her school from Habibullah Bahar college and now she is studying at BBA. Her father worked abroad for many years. Tania has two younger sisters. Her older sister Sonia Akhter is tennis player at the national level. Tania learning dance since childhood. Her acting skills have been made her career.

Career

Tania Brishty is second runner-up of Veet-Channel i Top Model 2012. [Ii] Tania began her career in modeling. She participated in several dance programs and TV dramas. First, she started her career from modeling and then she has turned to the Dhalliwood films. She began her acting career in TV.

Filmography

year Title Director Role Note Ref(s)
2015 Ghashful Akram Khan Debut in Film [2]
2015 Lover Number One Faruk Omar Co-Artist [3]
2015 Ayna Sunduri Mukbul Hossain --- Released in 16 January [4]
2015 Shiri Forhad Dayel Rahman --- Released in 16 January
2016 Jodi Tumi Jante Nodi and Firoz Release id 18 December
2017 Balok Saymon Tarik ---- Unreleased
2017 Dolil Chotku Ahmed --- Unreleased
2017 Biranggona Sokhina Dayel Rahman --- Unreleased
2017 Dorjar Opashe S.M Shakil --- Unreleased
2019 Goyendagiri Nasim Sahnic --- released(26 july 2019) [5]
2017 Obala Nari Sohanur Rahman Sohan Unreleased [6]

TV dramas

  • Valo Thakar 7 Upay
  • Ora Bokhate
  • Pokay Khaoya Kuri
  • House Wife
  • Somadhan
  • Mon Theke Dure Noy[7]
  • Valobashar Gondogol
  • Chiro kumar mone mone
gollark: The situation is worse in Go, but I think the state of the art is incomprehensible neural networks now.
gollark: Anyway, do *you* know of good ways to improve AI performance on highly branchy games?
gollark: The more uses of `itertools` in your code, the better it is.
gollark: It was very clear, if by clear you mean not particularly clear.
gollark: Then just generate all the right starting positions, have the varying things vary appropriately, and something something mirror.

References

Further reading

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