TalonSoft's 12 O'Clock High: Bombing the Reich
12 O'Clock High: Bombing the Reich is a 1999 video game.
12 O'Clock High: Bombing the Reich | |
---|---|
Developer(s) | TalonSoft |
Publisher(s) | Take-Two Interactive TalonSoft |
Platform(s) | Microsoft Windows |
Release | November 30, 1999 |
Genre(s) | Simulation, Strategy |
Gameplay
The game simulates the strategic bombing campaign of the Allies against the Germans during World War II. Day and night combat are distinguished between. The overall player score is judged by the following: German industry collateral, German town collateral, and Luftwaffe production completion. The game has multiplayer options.
Critical reception
Bruce Grey of GameSpot acknowledged the game was meticulously researched, but that the end result was mediocre at best.[1][2] CDMag's David Chong compared its "horrible interface" and "unimaginative game engine" to that used in Battle of Britain.[3] John Thompson of The Adrenaline Vault thought the game's "pinpoint detail", "historical accuracy" and "depth of play" saw it trail in the legacy of 1977 Avalon Hill wargame Panzer Blitz.[4]
References
- "12 O'Clock High: Bombing the Reich Review". GameSpot. Retrieved March 12, 2017.
- "12 O'Clock High: Bombing the Reich Review for PC at GameSpot". June 16, 2003. Archived from the original on June 16, 2003. Retrieved March 12, 2017.CS1 maint: BOT: original-url status unknown (link)
- "12 O'Clock High: Bombing the Reich Review". April 6, 2005. Archived from the original on April 6, 2005. Retrieved March 12, 2017.CS1 maint: BOT: original-url status unknown (link)
- "12 O'Clock High: Bombing the Reich PC review | The Adrenaline Vault". May 12, 2010. Archived from the original on May 12, 2010. Retrieved March 12, 2017.CS1 maint: BOT: original-url status unknown (link)