System's Twilight

System's Twilight: An Abstract Fairy Tale is a graphical interactive fiction computer game created by Andrew Plotkin and released in 1994.

System's Twilight
Publisher(s)Self-published
Designer(s)Andrew Plotkin
Platform(s)Mac OS
ReleaseOctober 8, 1994 (1994-10-08)[1]
Genre(s)Interactive fiction
Mode(s)Single player

Summary

An early in-game puzzle. The characters are depicted as abstract shapes.

The game is a combination of puzzle and story, combining several different kinds of logic puzzles and word puzzles. The puzzles include variations of Set, Black Box, and Sokoban, as well as many others. The overarching story is an allegory in which the player and other characters are programs in a broken, dysfunctional computer environment.

Originally, Plotkin released System's Twilight as shareware. Since 2000, it has been re-released as binary-only freeware. It runs only on the Mac OS Classic environment, but can be run in emulation on other platforms.

gollark: You don't need efficiency if you have cereal bars.
gollark: It would make most sense to just do the thought-duelly thing and have an accomplice surprise them in a way which isn't known in advance to you.
gollark: Wrong.
gollark: They run on 10W or so and I ran it through `units`.
gollark: (8kcal for 1 hour of brain operation)

References

  1. Plotkin, Andrew (2009-10-08). "System's Twilight turns fifteen". The Gameshelf. Retrieved 2015-10-11.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.