Stonkers
Stonkers is a strategy video game for the ZX Spectrum published by Imagine Software in 1983. It was written by John Gibson with graphics by Paul Lindale. In 2013, TechRadar called it an early example of a real-time strategy game.[1]
Stonkers | |
---|---|
![]() | |
Developer(s) | Imagine Software |
Publisher(s) | Imagine Software |
Designer(s) | John Gibson |
Artist(s) | Paul Lindale |
Platform(s) | ZX Spectrum |
Release | 1983 |
Genre(s) | Strategy |
Mode(s) | Single-player |
Gameplay
Stonkers is controlled either using keyboard or joystick. In the game, the player controls infantry, artillery, tank, and supply-truck units. Combat units consume supplies over time and the player must use the supply units to replenish them. Supply units are unloaded while a ship docks at the player's port. Information about ongoing events is displayed in a ticker tape on the bottom of the screen.
Reception
It was awarded the title "Best Wargame" by CRASH in 1984.[2]
gollark: Hmm, this is an accursed mix of shell, perl and C++ so far.
gollark: It is AGPL3, although technically AGPL3 does not specify that palaiologos won't obliterate your family and wipe your hard disks for using it.
gollark: Heavpoot, how do we enable "serious discussion" mode here?
gollark: Additionally, ABR contains code of 1092741894718294 elegance.
gollark: Well, I didn't understand how that actually worked, so I ignored it.
References
External links
- Stonkers at SpectrumComputing.co.uk
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.