Still There

Still There is a point-and-click adventure video game developed by GhostShark Games and published by Iceberg Interactive.

Still There
Developer(s)GhostShark Games
Publisher(s)Iceberg Interactive
EngineUnity3D
Platform(s)Windows, macOS, Nintendo Switch
Release
  • Windows, macOS, Nintendo Switch
  • 20 November 2019
Genre(s)Point-and-click adventure
Mode(s)Single-player

Gameplay and Story

Still There is a sci-fi psychological point-and-click adventure video game.[1] The game tells the story of Karl, the keeper of the Bento space-lighthouse. His job requires him to live in almost total isolation, performing routine maintenance and screening radio broadcasts, until the monotony is broken by a mysterious help request.[1][2][3]

The gameplay is based on challenging technical puzzles that must be solved using the spaceship manual and the help of an in-board AI.[4][5] The story tackles difficult themes as grief and loss.[1][5]

Development and release

Still There was developed by four people: Davide Barbieri (GhostShark Games), Daniele Giardini (Demigiant), Gaetano Leonardi (La Boite) and Ben Burnes (Abstraction Music).[6] The engine used to develop the game was Unity 3D. [7]

Still There was announced on 8 August 2019.[8][2][6] and showcased at Gamescom on 22 August 2019.[9] [10] The game was published by Iceberg Interactive and released for Windows, macOS and Nintendo Switch on 20 November 2019.[10][11][12][7]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic77/100[13]

Still There received "generally favorable" reviews from critics according to review aggregator Metacritic[13] and it is considered "strong" from critics according to review aggregator OpenCritic.[14]

gollark: Yes. They can.
gollark: You know, Chorus City has an internal wired system which could be repurposed for mail or autotrading.
gollark: But... that's not communism.
gollark: Also, there's loads of space left in the republic which is occupied currently by oversized parks and excessively dense roads.
gollark: How would that work?

References

  1. Favis, Elise (11 August 2019). "Still There, Psychological Adventure Game About A Space Lighthouse Keeper". Game Informer. Retrieved 10 May 2020.
  2. Lee, Patrick (8 August 2019). "Still There Is a Sci-Fi Adventure Game About Isolation, Grief, and Coffee". Escapist_Magazine. Retrieved 10 May 2020.
  3. Calzati, Stefano (4 December 2019). "Still There – Recensione". The Games Machine (Italy). Retrieved 10 May 2020.
  4. Schmid, Matthias (29 November 2019). "Test: Still There". 4Players. Retrieved 10 May 2020.
  5. Vega, Sin (11 August 2019). "Unknown Pleasures: Eliminate the competition". Rock, Paper, Shotgun. Retrieved 10 May 2020.
  6. "Psychological Adventure Game 'Still There' Announced". Gamasutra. 8 August 2019. Retrieved 10 May 2020.
  7. "Still There". 20 November 2019. Retrieved 10 May 2020.
  8. Horti, Samuel (11 August 2019). "Still There is a dark, pensive game starring a space lighthouse keeper, out this year". PC Gamer. Retrieved 10 May 2020.
  9. "Iceberg Interactive is coming to Gamescom 2019 with 'Transient' and 'Still There'". Retrieved 10 May 2020.
  10. Bishop, Sam (15 September 2019). "Players explore a "journey through grief" in Still There". Gamereactor. Retrieved 10 May 2020.
  11. Prescott, Shaun (26 November 2019). "Five new Steam games you probably missed (November 25, 2019)". PC Gamer. Retrieved 10 May 2020.
  12. Walker, Alex (18 November 2019). "This Week In Games: Couch Civilization". Kotaku. Retrieved 10 May 2020.
  13. "Still There for PC Reviews". Metacritic. Retrieved 10 May 2020.
  14. "Still There". Opencritic. Retrieved 10 May 2020.
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