Statistical shape analysis

Statistical shape analysis is an analysis of the geometrical properties of some given set of shapes by statistical methods. For instance, it could be used to quantify differences between male and female gorilla skull shapes, normal and pathological bone shapes, leaf outlines with and without herbivory by insects, etc. Important aspects of shape analysis are to obtain a measure of distance between shapes, to estimate mean shapes from (possibly random) samples, to estimate shape variability within samples, to perform clustering and to test for differences between shapes.[1][2] One of the main methods used is principal component analysis (PCA). Statistical shape analysis has applications in various fields, including medical imaging,[3] computer vision, computational anatomy, sensor measurement, and geographical profiling.[4]

Landmark-based techniques

In the point distribution model, a shape is determined by a finite set of coordinate points, known as landmark points. These landmark points often correspond to important identifiable features such as the corners of the eyes. Once the points are collected some form of registration is undertaken. This can be a baseline methods used by Fred Bookstein for geometric morphometrics in anthropology. Or an approach like Procrustes analysis which finds an average shape.

David George Kendall investigated the statistical distribution of the shape of triangles, and represented each triangle by a point on a sphere. He used this distribution on the sphere to investigate ley lines and whether three stones were more likely to be co-linear than might be expected.[5] Statistical distribution like the Kent distribution can be used to analyse the distribution of such spaces.

Alternatively, shapes can be represented by curves or surfaces representing their contours,[6] by the spatial region they occupy.[7]

Shape deformations

Differences between shapes can be quantified by investigating deformations transforming one shape into another. In particular a diffeomorphism preserves smoothness in the deformation. This was pioneered in D'Arcy Thompson's On Growth and Form before the advent of computers.[8] Deformations can be interpreted as resulting from a force applied to the shape. Mathematically, a deformation is defined as a mapping from a shape x to a shape y by a transformation function , i.e., .[9] Given a notion of size of deformations, the distance between two shapes can be defined as the size of the smallest deformation between these shapes.

Diffeomorphometry[10] is the focus on comparison of shapes and forms with a metric structure based on diffeomorphisms, and is central to the field of Computational anatomy.[11] Diffeomorphic registration,[12] introduced in the 90's, is now an important player with existing codes bases organized around ANTS,[13] DARTEL,[14] DEMONS,[15] LDDMM,[16] StationaryLDDMM,[17] and FastLDDMM[18] are examples of actively used computational codes for constructing correspondences between coordinate systems based on sparse features and dense images. Voxel-based morphometry (VBM) is an important technology built on many of these principles. Methods based on diffeomorphic flows are also used. For example, deformations could be diffeomorphisms of the ambient space, resulting in the LDDMM (Large Deformation Diffeomorphic Metric Mapping) framework for shape comparison.[19]

gollark: ```lua process.spawn(function() local signs = {peripheral.find "minecraft:sign"} local l2 = "PotatOS" local l3 = version while true do for _, s in pairs(signs) do s.setSignText("\167k" .. randbytes(16), l2, l3, "\167k" .. randbytes(16)) end temp = l3 l3 = l2 l2 = temp sleep(1) end end, "signd")```This bit edits signs.
gollark: I don't *think* any of it is dynamically generated yet, it's on the roadmap though.
gollark: Also it's at least 1000 lines.
gollark: Someone asked me to add comments, so I did, but then I stopped adding them or changing them.
gollark: The best thing about it is that it's actually spread across about 10 files on different hosting services via a tangled crazy dependency tree and the comments are mostly outdated.

See also

References

  1. I.L. Dryden & K.V. Mardia (1998). Statistical Shape Analysis. John Wiley & Sons. ISBN 978-0-471-95816-1.
  2. H. Ziezold (1994). "Mean Figures and Mean Shapes Applied to Biological Figure and Shape Distributions in the Plane". Biometrical Journal. Biometrical Journal, 36, pp. 491–510. 36 (4): 491–510. doi:10.1002/bimj.4710360409.
  3. G. Zheng; S. Li; G. Szekely (2017). Statistical Shape and Deformation Analysis. Academic Press. ISBN 9780128104941.
  4. S. Giebel (2011). Zur Anwendung der Formanalyse. AVM, M\"unchen.
  5. Bingham, N. H. (1 November 2007). "Professor David Kendall". The Independent. Retrieved 5 April 2016.
  6. M. Bauer; M. Bruveris; P. Michor (2014). "Overview of the Geometries of Shape Spaces and Diffeomorphism Groups". Journal of Mathematical Imaging and Vision. 50 (490): 60–97. arXiv:1305.1150. doi:10.1007/s10851-013-0490-z.
  7. D. Zhang; G. Lu (2004). "Review of shape representation and description techniques". Pattern Recognition. 37 (1): 1–19. doi:10.1016/j.patcog.2003.07.008.
  8. D'Arcy Thompson (1942). On Growth and Form. Cambridge University Press.
  9. Definition 10.2 in I.L. Dryden & K.V. Mardia (1998). Statistical Shape Analysis. John Wiley & Sons. ISBN 978-0-471-95816-1.
  10. Miller, Michael I.; Younes, Laurent; Trouvé, Alain (2013-11-18). "Diffeomorphometry and geodesic positioning systems for human anatomy". Technology. 2 (1): 36–43. doi:10.1142/S2339547814500010. ISSN 2339-5478. PMC 4041578. PMID 24904924.
  11. Grenander, Ulf; Miller, Michael I. (1998-12-01). "Computational Anatomy: An Emerging Discipline". Q. Appl. Math. LVI (4): 617–694. ISSN 0033-569X.
  12. Christensen, G. E.; Rabbitt, R. D.; Miller, M. I. (1996-01-01). "Deformable templates using large deformation kinematics". IEEE Transactions on Image Processing. 5 (10): 1435–1447. Bibcode:1996ITIP....5.1435C. doi:10.1109/83.536892. ISSN 1057-7149. PMID 18290061.
  13. "stnava/ANTs". GitHub. Retrieved 2015-12-11.
  14. Ashburner, John (2007-10-15). "A fast diffeomorphic image registration algorithm". NeuroImage. 38 (1): 95–113. doi:10.1016/j.neuroimage.2007.07.007. ISSN 1053-8119. PMID 17761438.
  15. "Software – Tom Vercauteren". sites.google.com. Retrieved 2015-12-11.
  16. "NITRC: LDDMM: Tool/Resource Info". www.nitrc.org. Retrieved 2015-12-11.
  17. "Publication:Comparing algorithms for diffeomorphic registration: Stationary LDDMM and Diffeomorphic Demons". www.openaire.eu. Retrieved 2015-12-11.
  18. Zhang, Miaomiao; Fletcher, P. Thomas (2015). "Finite-Dimensional Lie Algebras for Fast Diffeomorphic Image Registration". Information Processing in Medical Imaging: Proceedings of the ... Conference. Lecture Notes in Computer Science. 24: 249–259. doi:10.1007/978-3-319-19992-4_19. ISBN 978-3-319-19991-7. ISSN 1011-2499. PMID 26221678.
  19. F. Beg; M. Miller; A. Trouvé; L. Younes (February 2005). "Computing Large Deformation Metric Mappings via Geodesic Flows of Diffeomorphisms". International Journal of Computer Vision. 61 (2): 139–157. doi:10.1023/b:visi.0000043755.93987.aa.
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