Starfall (board game)
Starfall is a 1979 board game published by Yaquinto Publications.
Gameplay
Starfall is a game where 2-4 futuristic empires with 24th century technology find, conquer, and colonize other systems and fight each other.[1]
Reception
Jeff Jacobson reviewed Starfall in The Space Gamer No. 29.[1] Jacobson commented that "Starfall is worth its price in cash and learning time. But there are other games more worthwhile."[1]
Steve List reviewed Starfall in Ares Magazine #8 and commented that "Starfall is reminiscent of earlier games like Stellar Conquest in that the players in general are competing over the colonization of a stellar cluster and in doing so may choose to pursue or avoid armed conflict."[2]
gollark: C is actually bad, however.
gollark: Regexes, splitting at equals signs or some kind of state machine maybe.
gollark: I might be somewhat annoyed about someone not paying me a cut of that, except I didn't even invent the algorithm.
gollark: Besides, that isn't particularly evil.
gollark: It's actually ported from someone's Haskell implementation but several times faster, so you could just have NFTized output from that anyway.
References
- Jacobson, Jeff (July 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (29): 26.
- List, Steve (May 1981). "An SF Game Sampler". Ares Magazine. Simulations Publications, Inc. (8): 25.
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