Starfall (board game)

Starfall is a 1979 board game published by Yaquinto Publications.

Gameplay

Starfall is a game where 2-4 futuristic empires with 24th century technology find, conquer, and colonize other systems and fight each other.[1]

Reception

Jeff Jacobson reviewed Starfall in The Space Gamer No. 29.[1] Jacobson commented that "Starfall is worth its price in cash and learning time. But there are other games more worthwhile."[1]

Steve List reviewed Starfall in Ares Magazine #8 and commented that "Starfall is reminiscent of earlier games like Stellar Conquest in that the players in general are competing over the colonization of a stellar cluster and in doing so may choose to pursue or avoid armed conflict."[2]

gollark: C is actually bad, however.
gollark: Regexes, splitting at equals signs or some kind of state machine maybe.
gollark: I might be somewhat annoyed about someone not paying me a cut of that, except I didn't even invent the algorithm.
gollark: Besides, that isn't particularly evil.
gollark: It's actually ported from someone's Haskell implementation but several times faster, so you could just have NFTized output from that anyway.

References

  1. Jacobson, Jeff (July 1980). "Capsule Reviews". The Space Gamer. Steve Jackson Games (29): 26.
  2. List, Steve (May 1981). "An SF Game Sampler". Ares Magazine. Simulations Publications, Inc. (8): 25.
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