Star Wreck (video game)
Star Wreck is a text adventure game written in 1987 by Charles A. Sharp. It was published by Alternative Software for the Spectrum 48k,[1] Amstrad CPC[2] and Commodore 64.[3]
Star Wreck | |
---|---|
Developer(s) | Charles. A Sharp |
Publisher(s) | Alternative Software |
Platform(s) | ZX Spectrum, Amstrad CPC, Commodore 64 |
Release | 1987 |
Genre(s) | Text adventure |
Mode(s) | Single player |
History
Star Wreck was written using the Graphic Adventure Creator. After its initial publication in 1987, it also appeared in Alternative Software's compilation tape 4-Most Adventures, in 1991.[4]
Storyline
The game takes place in a parody of the Star Trek universe and the player takes on the role of Captain James T. Cake of the USS Paralysed.
Critical reaction
Star Wreck was reviewed by Your Sinclair in December 1987,[5] receiving 6 out of 10. Whilst enjoyable, the reviewer felt that the initial area (the Starship Paralysed) was too open, causing difficulties in working out what's going on.
gollark: Just use webdiscørd?
gollark: well, yes, they inspired apiohazards?
gollark: There is also "BEESJSNPM".
gollark: There is, however, https://www.npmjs.com/package/waspswithbazookas
gollark: So the package `bees` has been taken by a useless package with zero downloads and no updates in 8 years.
References
- Star Wreck at World of Spectrum
- Star Wreck at CPCZone.com
- Star Wreck at Gamebase 64
- 4-Most Adventures at World of Spectrum
- Star Wreck review Archived 2006-05-28 at the Wayback Machine from Your Sinclair issue 24, December 1987; retrieved from The Your Sinclair Rock 'n' Roll Years
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