Skullduggery (board game)
Skullduggery, created and illustrated by Allegra Vernon,[1] Outset Media's Creative Director, is a children's board game, teaching basic logic and strategy. The pirate-themed game is played on a tiled board, with tokens representing the players. The game uses pirates and gemstones as enemies to create obstacles, which lends to its name. Each player works to uncover four landmarks in order to complete a treasure map and race to the treasure. The tile game was manufactured by Outset Media, the same company that distributes Qwirkle, another tile-based game, that also won a Mensa Select Mind Game Award in 2007. Only five awards are given each year by American Mensa.
Box art and playing field | |
Publisher(s) | Outset Media |
---|---|
Players | 2-4 |
Playing time | 30 minutes |
Age range | Ages 8 and up |
Awards
- Mensa Select
- National Parenting Center Seal of Approval
- Parent's Choice Recommendation
- Creative Child Magazine, Creative Toy Top Game of the Year Award
- Canadian Toy Testing Council, 3-Star Rating
gollark: I think it has (built-in) some kind of generic *standard* which a bunch of different modules for different databases support.
gollark: It's not very good, in my experience.
gollark: I think it sort of does?
gollark: Implemented it on computers, i mean.
gollark: Wikipedia says "stenotype" is faster. I wonder if anyone's implemented that.
References
- http://www.islandillustrators.org/illustrators/vernon.asp?p=1&img=1 Island Illustrator's Society
External links
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