Skull Caps
Skull Caps, the RTS video game sequel to Baldies, was developed by Creative Edge Software and published by Ubi Soft in 1998.[1] Available localizations include English, French, German, Italian, Spanish versions.[2]
Skull Caps | |
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Developer(s) | Creative Edge Software |
Publisher(s) | Ubi Soft |
Series | Baldies |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Construction and management simulation, god game, real-time strategy |
Mode(s) | Single-player, multiplayer |
Gameplay

Gameplay screenshot.
Player takes command of creatures named skullies that are pitted against hairies. There are 45 levels. Map of each level is made upon real landscapes. To proceed to the other level skullies have to destroy all hostile units and buildings.
Gamers have options to play single player or LAN.[2]
Facts
Skull Caps is a sequel to Baldies, real-time strategy game by Creative Edge Software.[3]
gollark: Laptop: Arch.Desktop: Void.Server: Alpine.
gollark: I use three different distros on various systems and randomly flip between them.
gollark: btw, I use Arch.
gollark: Does this server have MODS™?
gollark: Hi.
References
- SKULLCAPS. Dosgames.com. Retrieved 2014-10-15.
- Skull Caps.Uvlist.net.
- Baldies.Giantbomb.com. Retrieved 2014-10-22.
External links
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